package lerry.load.loader.events;

import flash.events.Event;
import flash.utils.Object;

/**
 * ...
 * @author berry
 */
class QueueEvent extends Event {
	public static const CHILD_COMPLETE:String = "child";
	public static const ALL_COMPLETE:String = "all";
	public static const LOAD_ERROR:String = "error";
	public static const PROGRESS:String = "progress";
	public var data:Object;
	public function new(type:String, data:Object = null) {
		super(type);
		this.data = data;
	}

}

